01 — Projects

What I'm Building

In Development

Contact Front!

Tactical Card Game

A WW2-themed solo tactical card game built on a standard 54-card deck. 68 custom battlefield-illustrated cards with doctrine mechanics, scar systems, and a full campaign mode. Balanced through Monte Carlo simulation to hit a 38% win rate — hard enough to punish bad decisions, fair enough to reward good ones.

Game Design AI Art Flux / ComfyUI Monte Carlo Solo
Released

FoF Deluxe Tracker

Digital Play Aid

Browser-based mission tracker for Fields of Fire. Full turn sequence walkthrough, NCM calculator, unit roster, command tracking, and campaign log. All four campaigns. 75KB, zero dependencies, works offline.

React PWA Fields of Fire Solo Tool
Launch Tracker →
Ongoing

GameForge

Design & Analysis

Systematic study of decision-making under pressure through wargames and solo systems. Fields of Fire as decision laboratory. Excel tracking systems, rule analysis, and mechanical breakdowns that treat games as structured problem spaces.

Wargaming Mage Knight One Deck Dungeon Analysis
Complete

Cultivated Learning

Cognitive Architecture · AI Research

A frozen Mistral 7B wrapped in a stateful cognitive shell — persistent memory, recursive self-reflection, consolidation, and cold storage. The model never changes a weight. But its behavior evolves through memory alone. 100+ interactions tested. Research published. The question was answered.

PyTorch Mistral 7B ChromaDB Sentence Transformers Recursive Reflection Memory Systems
Deep Dive → GitHub ↗